Playing in Boxes

Thursday, August 30, 2007 Posted by SFWriter13 0 comments
Boxes have always been an effective tool of the imagination. Who among us has not spent hours as a child using an empty box (large enough to climb into, of course) as a race car, secret fortress, spaceship, or just a comforting place to sit and relax?

Several months ago, as part of a department-sponsored training exercise, I once again took the Myers-Briggs personality questionnaire. (This was the second time I had done so; the first time had been about eight years earlier.) For those of you who care, this time around I was determined be of type ISTJ. One of the things that the facilitator said when summarizing the traits of this type was that ISTJ types don't tend to be as good at thinking "outside the box". However, if you want to know everything about the box and what you can do with it, we're the people to ask.

Several days ago, this came back to me (I don't really recall why), but it got me thinking about the ways that I explore characters and situations in my fiction (also including, this case, my gaming characters). I like to create what I like to refer to as a context that the characters exist in--essentially the world they live in and some of the people they regularly interact with. For two of the characters, I have also created their "evil" mirror images.

Emerald Flight Sapphire Night Scott Skott

It has been suggested that I've limited myself by dipping back into the same pool over and over again. There might be some truth to that. Thinking about it now, though, I think it has more to do with wanting to learn everything about the box. I have a good sense of who the original characters are, but what would they be like if they walked the other side of that often ambiguous moral line? (Consider the persistent fascination Star Trek fans have with the crews' Mirror Universe counterparts.) As discussed somewhat in a previous post, after creating Hope's Fury, what else is there to know about Aerians? How did they and humans meet for the first time? What was that like? What other aliens are there?

As you can probably tell from this, the "box" can sometimes become galactic in scale (think Star Wars or even The Lord of the Rings). The broader the context, the greater the potential for a larger box. The kind of stuff that long-running television and movie series are made of.

I was also thinking about this in the context of when I was writing "Building Baby Brother". As I wrote that story, and it grew, I found myself wanting to explore all of the possibilities and implications raised during the course of the story. Hence, what started as a 2,000-word short story eventually became a 21,600-word novella. I had found a new box, and--darn it!--I wanted to explore it! (This might also explain why so often when I start a writing new novel, ideas for potential sequels come unbidden to mind not long after the original one is started.)

Have you found any good boxes today?
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Oceans of Consciousness

Monday, August 13, 2007 Posted by SFWriter13 0 comments
Tonight I watched a sunset from one of the beaches on Waikiki. What is it that drives us toward the sea? Is it some primordial memory stored deep within our cells that calls us back to the place where we spawned all those countless millennia ago? Is that why the sea so often brings us peace and solace?

As I watched, my turned to thoughts of how others might view such sunsets, not only real people I have known, but also how fictional characters I have created might each react to one. I also thought of my own life, the choices I've made, the decisions I have both faced and avoided, and of the events that might still lie ahead. Even in my own life, I find that it is as much a vision of future fantasy as much of my fiction. What of it will come to pass will largely be the result of chances I am willing to take, of prices I am willing to pay, and whether I eventually I decide that the costs are worth the accomplishments.

In the majority of my stories, it is the villains who are petty and selfish, willing to achieve their goals at the expense of anyone who might oppose them. The heroes are brave, noble and—while having their own flaws—are not willing to sacrifice their ideals or win their battles at the sacrifice of those they hold dear—nor at the cost of their souls.

I find that I seek such a balance in my personal life as well. But such a fantastic view of real life does not hold up to scrutiny under the harsh light of reality. Those who should be allies will—on occasion—succumb to pretense and pettiness. Those who have been cast as evil may provide the salvation we seek. It is because they are human and because they are real.

Writers can (sometimes) control the actions of the characters they create, casting them from specific molds, forcing them to perform explicit roles. Real people, being products of their own volition, possess no such limitations. They assume whatever roles they choose at the moment, regardless of the ones that the rest of us have chosen for them. Each of us, it seems, sits in constant judgment of those around us, weighing each word or act within the context of our own beliefs.

In a seemingly vicious cycle, when such judgments are given voice, we then react with judgments of our own on the correctness of such opinions. We often forget what the original purpose was, so caught up in the need to express ourselves, particularly when we perceive that we have been, in some way, wronged. We often to fail to recognize that our context is not necessarily any more right than anyone else's, but it seems that most of us have an innate need to win—to prove that our beliefs are the correct and proper ones.

Does victory necessarily make one the hero of a story? While it is true that it is generally the victors that write history, it is equally important to note that many of those who have won have later been reviled by history. Words and deeds have a habit of catching up with us when we least expect it—unforeseen costs to acts we have committed. Like the fine print of a loan document, not all costs are evident at the time of signing.
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